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Video fundamentals / Reference

Audiovisual Systems Glossary

Audiovisual Systems Glossary

Live-visual systems combine vocabulary from video, audio, networking, graphics and show control. These short definitions describe how the terms are used in this portfolio; they are starting points, not substitutes for the current standard or manufacturer documentation.

Playback and image

Codec

A method for encoding and decoding media. The codec is not the same as the file container or extension.

Media server

A hardware and software system prepared to store, process, control and output visual media for a show or installation.

Pixel

The smallest addressable picture element in a raster image or display. Pixel count alone does not describe physical size, brightness or perceived detail.

Chroma sampling

The way a video signal represents color detail relative to brightness detail, commonly written as 4:4:4, 4:2:2 or 4:2:0.

Bit depth

The number of discrete values available to represent a channel. Higher bit depth can preserve smoother gradients, but increases data and processing requirements.

Displays and signal paths

EDID

Extended Display Identification Data. A display uses it to communicate supported formats and capabilities to a source.

HDCP

High-bandwidth Digital Content Protection. Compatible devices authenticate before protected digital content is displayed.

Projection mapping

The process of aligning visual content to the geometry of a physical surface rather than treating the output as one conventional rectangle.

Edge blend

An overlapping and compensation process used to make adjacent projected images appear as one larger image.

Canvas

The complete pixel space created for a composition, which may be divided among several outputs and physical surfaces.

Timing and synchronization

Timecode

A positional address expressed as hours, minutes, seconds and frames. It tells a system where it is on a timeline.

LTC

Linear Timecode. Timecode encoded as an audio-like signal and delivered to a compatible input.

MTC

MIDI Timecode. Time information transmitted using MIDI messages.

Genlock

Synchronization of a video device or output to an external timing reference.

Frame lock

Hardware alignment of frame refresh across multiple display outputs or systems.

Word clock

A reference used to align digital-audio sample timing between compatible devices.

Control

MIDI

A protocol widely used to send notes, control changes, transport and other performance data between devices and applications.

OSC

Open Sound Control. A network-oriented messaging format commonly used to control parameters in media and show systems.

DMX

A control protocol associated with lighting and show devices. Supported functions depend on the receiving hardware or software.

Cue

A defined action or group of actions executed at a particular show moment.

Further reading